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Programming Patterns in Computer Games
Courses
Materials
Tasks
About
1.
Introduction to Patterns in Game Development
1.857.1.
Hello Unity
4
p
~
Easy
~
30
min
2.
Command
2.785.1.
Move Command
2
p
~
Medium
~
68
min
2.785.2.
Snake
2
p
~
Easy
~
60
min
2.785.3.
Undo
2
p
~
Medium
~
85
min
2.785.4.
Switch Command
2
p
~
Medium
~
78
min
3.
Flyweight
3.785.1.
Flyweight Replay
4
p
~
Easy
~
87
min
4.
State
4.785.1.
Refactor Replay
8
p
~
Medium
~
180
min
5.
Strategy
5.785.1.
Codereview Essay
10
p
~
Medium
~
324
min
6.
Type Object
No tasks
7.
Observer
7.785.1.
Observer
4
p
~
Easy
~
50
min
8.
Singleton
8.785.1.
Singleton
4
p
~
Medium
~
66
min
9.
Service Locator
9.785.1.
Service Locator
4
p
~
Medium
~
95
min
10.
Prototype
10.787.1.
Building Blocks
4
p
~
Medium
~
87
min
11.
Factory
11.785.1.
Abstract Factory
4
p
~
Easy
~
75
min
12.
Object Pool
12.785.1.
Object Pool*
4
p
~
Medium
~
150
min
13.
Builder
13.785.1.
Builder
12
p
~
Medium
~
360
min
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